[quote=""thehylia.com"]Patricia, our resident Japanese translator (who also did the Zelda no Video and Hylian stuff), has translated the interview. Additionally, I spoke with NOA here and they got in contact with an NCL rep and they confirmed Mr. Aonuma did an interview with Nintendo Dream about this topic matter some time back. So Zelda fans, looks like this is for real.
-When does Twilight Princess take place?
Aonuma: In the world of Ocarina of Time, a hundred and something years
later.
-And the Wind Waker?
Aonuma: The Wind Waker is parallel. In Ocarina of Time, Link flew seven
years in time, he beat Ganon and went back to being a kid, remember?
Twilight Princess takes place in the world of Ocarina of Time, a hundred and
something years after kid Link's now peaceful time. In the last scene of
Ocarina of Time, kids Link and Zelda have a little talk. As a consequence of
that talk, their relationship with Ganon takes a whole new direction. In the
middle of this game [Twilight Princess], there's a scene showing Ganon being
executed, right? Link and Zelda left him be and he then did something
outrageous, so it was decided he should be executed. That scene takes place
several years after Ocarina of Time. Ganon was sent to another world and nowhe wants to obtain that power...
-And now we wait for the game to enjoy the rest of the story, huh? (laughs)
Aonuma: Well, that's how things are. (laughs)
-There's a reference to King Zora, and there are some pictures from the
fishing pond girl, here and there the game really gives you the feeling that
Ocarina of Time was some time ago.
Aonuma: Those things have a connection to Ocarina of Time, and we were not very sure whether we should include them, but the staff was having a good time, so those details just kept increasing.
-Kakariko Village and Lake Hylia have the same names, did you have in mind the hundred years that passed?
Aonuma: We clearly didn't design Kakariko Village to reflect that a hundred
years had passed. We had this town and when we decided the events that would take place there, we also decided it to be Kakariko Village, just the way it was. In this game, there are some places named "Forest Firo-ne" and
"Orudin"; they were named like that after the three goddesses from Ocarina
of Time. In the time of Ocarina of Time, there were no such places, but
after a long time, the names grew on the people living there and so those
names were passed on.
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I remember reading the interview some time ago, and there are some other
interesting things, like the fact that Aonuma himself wrote the lines of the
skeleton warrior that teaches you the hidden skills, that they originally
had planned for Link to turn into a wolf earlier in the game, or that the
Star Game man is indeed a real-life version of Tingle. Maybe it'd be a good
idea to translate all the interview, I'll start working on it and I'll send
it to you as soon as I finish. [/quote]
Enfin ! la preuve finale que les jeux sont parallèles et l'existence réelle des double dimensions
peut être qu'on va enfin finir par ne plus lire que TWW arrive après TP et qu'entre temps ganondorf est reviendu et à récup sa mémoire paumée dans le twilight. C'est la fête
