Publié : 03 mars 2006 17:05
J'ai pas acheté la première Xboite, je prendrai pas la 360 parce qu'elle tourne sur elle même et ce sera la même daube.
Un forum réservé exclusivement aux sales casuals de merde ! \o/
https://forum.nintendojo.fr/
Taing, je sais pas si c'est le fait qu'il ait un truc bizarre sous le bras mais comment on dirait trop Samus o_Ofox334 a écrit :
Giant Bite Games Founded by Key Talent from Halo, Halo 2 and Half Life
SEATTLE, WA (MONTH DAY, 2006) - Giant Bite Games (www.giantbite.com), a next generation game development studio focusing on the creation of excellent games and a fun workplace, formally opens its doors today. Giant Bite is founded by game industry veterans Hamilton Chu, Michael Evans, Andy Glaister, and Steve Theodore. The principals have helped to create some of the best-known games in the world, including Halo, Halo 2, Half-Life and Counterstrike, as well as making key contributions to Microsoft's DirectX technologies.
Giant Bite's executive team has shipped over thirty games with over twenty million units sold. With titles to their credit dating back to 1982, Giant Bite has a tremendous depth of experience from which to draw. Hamilton Chu was Lead Producer at Bungie during the making of Halo and Halo 2. Michael Evans worked on Halo and Halo 2 as Multiplayer Lead and Lead Engineer. Andy Glaister was the Director of Development for the Microsoft Game Studios and led the engineering team of Windows Graphics and Gaming. Steve Theodore worked on Half Life and Counterstrike, and most recently was the Technical Art Manager at Zipper Interactive; he also writes the monthly art column for Game Developer magazine.
"We're proud of our work at Bungie, Microsoft and Zipper" says Michael Evans, "It was amazing to work with such fantastic teams on games that turned out so successfully. And now, we're excited to build something of our own."
"Giant Bite will keep the traditions of world class production values and cohesive game play. We see a great opportunity to build the sort of company that we always wanted to work for" adds Andy Glaister.
Giant Bite is currently in discussions regarding its first project.
Franchement c'est la première chose à laquelle j'ai penséfox334 a écrit :Un jeu sur Revolution?
*Espere*
j'espere que ca fera pas comme ZoonamiLeon a écrit :Un pure dream team! Comme Mystwalker et Retro-Studios.
A se demander comment ils font pour vivre chez Zoonami. Depuis 5ans, ils préparent des jeux qu'ils gardent pour eux car c'est secretagent069 a écrit :j'espere que ca fera pas comme ZoonamiLeon a écrit :Un pure dream team! Comme Mystwalker et Retro-Studios.
Ouais.....Cyrare a écrit :Ils sont consultants pour d'autres studios, ils bossent, ils sont payés, mais les jeux ne sont pas à leur nom.
Regardez les persos tout droit sortis de goldeneye en arriere plan, et le décors a façon HL1 aussi, ça c'est de la next gen !Lancelot a écrit :Ca c'est de la next-gen...bien joué la Xbox 360!